Therapy

Client: Passion Project
My Role
: Everything

This project started as a simple rigging and modeling test in Cinema 4D, but like many things in life, it became more personal.


It explores the concept of therapy, not the kind where you sit on a couch (though there's nothing wrong with that), but rather the therapy found in personal rituals.

For me, this includes making creative works like this one, coaching my sons’ rugby team (Go Buzzards!), fossil hunting in Lyme Regis, and noodling on my guitar. It also involves spending time outdoors, having meaningful conversations with friends, and being around the people I love. This film serves as a tribute to that form of therapy—the activities and connections that keep us grounded when life feels like it’s moving too fast.

Goals!

I set out to build a reusable character pipeline, something solid I could rely on for quick turnarounds, without cutting corners. 3D takes time, and when you rush it, it shows. But in a fast-paced industry, having a go-to, tried-and-tested process is essential. I wanted a setup I could trust, ready to deploy when the right project or client comes along.

Behind the Scenes

KISS – Keep it simple, stupid! That was the guiding principle throughout. No overbuilt rigs, no unnecessarily complex geometry – just a clean, efficient setup.

The characters were deliberately kept low-poly and easy to tweak, simulating the kind of real-world client feedback you’d expect: “Can we change the hairstyle?” “What if they didn’t have the jacket?” Quick changes, no fuss – exactly the kind of flexibility I’d want in production.

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